Selected Publications

Diminished Reality (DR) consists in virtually removing objects from a captured scene, thus requiring a coherent filling of the areas originally hidden behind these objects. Indoor DR applications often exploit the planar geometry of the scene to apply an inpainting process on a perspectively undistorted view of the plane. In this paper we propose to integrate a novel, physic-based criterion into classical state-of-the-art inpainting algorithms in order to take into account the variations in image resolution of the undistorted view. The proposed inpainting process selects the patches and avoids the propagation of low-resolution data, ie patches corresponding to parts of the plane that are far from the camera or seen under an very skew angle. We illustrate the improvements of DR results on synthetic and real images.
In ICPR, 2018

Recent Publications

Diminished Reality (DR) consists in virtually removing objects from a captured scene, thus requiring a coherent filling of the areas …

We present a novel approach to texture 3D tubular objects reconstructed from partial views. Starting from few images of the object, we …

We propose an inpainting method able to take into account a variation in the resolution of the image. In the context of diminished …

The upcoming RGB-D sensors like Kinect allowed to develop new concepts in order to understand and interpret an indoor scene. We propose …

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REALISM

Occitanie region project about indoor arrangement with Augmented Reality

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  • Android Programming
  • Audio-Visual Processing

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